Zhongtian Zheng(郑中天)

zhongtzheng AT tencent.com

prof_pic.jpg

My name is Zhongtian Zheng and I am currently working at LightSpeed Studios.

I obtained my M.Sc. degree from the School of Computer Science, Peking University, under the supervision of Prof. Guoping Wang. I received my Bachelor’s degree from the School of Mathematical Sciences at Peking University in 2021.

My research interests focus on Computer Graphics, especially on geometry processing, real-time rendering, and physics-based simulation. I also have experience in computer-aided design, remote sensing, and visual localization.

We are actively looking for research interns. If you are interested in doing a research internship at Tencent Games, please drop me an e-mail with your CV and a short summary of your research interests.

2024 ~ Present
LightSpeed Studios
Engineer
2021 ~ 2024
Peking University
M.Sc. Student
2017 ~ 2021
Peking University
B.Sc. Student

News

Jul 21, 2026 One paper is accepted by Siggraph 2026.
Jun 01, 2025 One paper is accepted by Siggraph Asia 2025.
Oct 01, 2024 One paper is accepted by Siggraph Asia 2024.
Jul 01, 2024 One paper is accepted by ECCV.
Mar 22, 2024 One paper is accepted by Siggraph 2024.

Selected Publications

  1. proxy.jpg
    Proxy Asset Generation for Cloth Simulation in Games
    Zhongtian Zheng, Tongtong Wang , Qijia Feng , Zherong Oan , Xifeng Gao , and Kui Wu
    ACM Transactions on Graphics (SIGGRAPH), 2024
  2. house-compare.jpg
    Visual-Preserving Mesh Repair
    Zhongtian Zheng, Xifeng Gao , Zherong Pan , Wei Li , Peng-Shuai Wang , Guoping Wang , and Kui Wu
    IEEE Transactions on Visualization and Computer Graphics, 2024
  3. gegnn.png
    Learning the geodesic embedding with graph neural networks
    Bo Pang* , Zhongtian Zheng*, Guoping Wang , and Peng-Shuai Wang
    ACM Transactions on Graphics (SIGGRAPH Asia), 2023

Full List

2026

  1. HairLRM.png
    HairLRM: Strand-based Hair Modeling via Large Reconstruction Models
    Yuefan Shen , Yican Dong , Xiufeng Huang , Zhongtian Zheng, Youyi Zheng , and Kui Wu
    In Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers , 2026

2025

  1. haircard.jpg
    Auto Hair Card Extraction for Smooth Hair with Differentiable Rendering
    Zhongtian Zheng, Tao Huang , Haozhe Su , Xueqi Ma , Yuefan Shen , Tongtong Wang , Yin Yang , Xifeng Gao , Zherong Pan , and Kui Wu
    ACM Transactions on Graphics (SIGGRAPH Asia), 2025

2024

  1. lap.jpg
    Neural Laplacian Operator for 3D Point Clouds
    Bo Pang , Zhongtian Zheng, Yilong Li , Guoping Wang , and Peng-Shuai Wang
    ACM Transactions on Graphics (SIGGRAPH Asia), 2024
  2. proxy.jpg
    Proxy Asset Generation for Cloth Simulation in Games
    Zhongtian Zheng, Tongtong Wang , Qijia Feng , Zherong Oan , Xifeng Gao , and Kui Wu
    ACM Transactions on Graphics (SIGGRAPH), 2024
  3. RPBG.png
    RPBG: Towards Robust Neural Point-based Graphics in the Wild
    Qingtian Zhu , Zizhuang Wei , Zhongtian Zheng, Yifan Zhan , Zhuyu Yao , Jiawang Zhang , Kejian Wu , and Yinqiang Zheng
    European Conference on Computer Vision (Oral), 2024
  4. house-compare.jpg
    Visual-Preserving Mesh Repair
    Zhongtian Zheng, Xifeng Gao , Zherong Pan , Wei Li , Peng-Shuai Wang , Guoping Wang , and Kui Wu
    IEEE Transactions on Visualization and Computer Graphics, 2024

2023

  1. gegnn.png
    Learning the geodesic embedding with graph neural networks
    Bo Pang* , Zhongtian Zheng*, Guoping Wang , and Peng-Shuai Wang
    ACM Transactions on Graphics (SIGGRAPH Asia), 2023